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Deep learning in gaming and animations : principles and applications /

Contributor(s): Chaudhary, Vikas [editor] | Sharma, Moolchand [editor] | Sharma, Prerna [editor] | Agarwal, Deevyankar [editor]Material type: TextTextPublication details: Boca Raton : CRC Press , 2022. Edition: First edition published 2022Description: xviii, 158 pages : black and white, illus. ; 24 cmISBN: 978-1-032-12609-8Subject(s): Object-oriented programming (Computer science) | Artificial intelligenceDDC classification: F.P./IT.Ed. 005.1'17 D311 2022
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Books Books LRC - College (Main)
F.P./IT.Ed. 005.1'17 D311 2022 (Browse shelf(Opens below)) 1 Available 00005335

Includes indexes.

Includes bibliographical references.

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